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I'd like to suggest a a "running away from battle area" dq condition of some kind (like the 80% and sinking and damaged in enemy territory dq conditions)... Multiple times in campaign batttles I've had wounded enemy jets cuise off 20km from the fight and/or getting stuck at 1500+m altitude... It kind of breaks the game unless you want to spend 30+ min chasing down that wayward jet that wandered off mid battle. Something like the max distance DQ timer in the Tournament Mod would be awesome.