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I have noticed this recently. every time I press view end combat options I see my forces will be destroyed 100% no matter what, even if the enemy is clearly outnumbered, and their resources are 98% lower than what I have in battle. Somehow designs still in combat which have to superior weapons and armor get destroyed by a vehicle that can't even shoot. Please adjust this so end options are calculated by resources in play, and vehicle systems such as weapons being absent. I just want this adjusted so if I do want to end a battle early I don't have all my forces destroyed by a house that has no weapons.
TL:DR. Don't have forces in play get destroyed 100% of the time every time.