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When you use point-at behaviour, and have thin-degree mantlets on your cannons (like AA sideways degree), when targeting a wide unit (a ship from the side), sometimes random targeting aims for a block untargetable by those cannons, because my unit always faces the middle of the enemy.
That way the cannon chooses not to fire at all, rather than choosing a targetable random block.
Could this be solved, as would require per weapon random target choosing in a separate aggregation of targetable enemy blocks?
Or rather I should use 3*3 mantlets?