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After battle testing ships that have a waypoint set for their fleet move they are not returning to the assigned point when taken out of play.
The bounding box seems to turn towards the waypoint but they get no forward velocity towards the point.
Bring them into play and they start to move ok on assigned course.
Replace the waypoint again and ship out of play will move ok, only after being in play/combat and then taken out of play.
Not tested in campaign to see if this could effect somones complex waypoint or patrol route they may have setup.